Original cast reunites for “Ghostbusters: The Video Game” due next year.

One of my favorite movie franchises is getting the video game treatment with next years release of Ghostbusters: The Video Game. The best part is it’ll be reuniting a good chunk of the original cast:

Los Angeles, CA – November 16, 2007 – Sierra Entertainment and Sony Pictures Consumer Products jointly announced today development of Ghostbusters™ The Video Game, based on the classic films that have transcended and entertained generations of audiences. To deliver a special gaming experience to the tremendous Ghostbusters’ fan base around the world, the game will feature the original film cast from Columbia Pictures’ classic Ghostbusters films, Bill Murray, Dan Aykroyd, Harold Ramis, and Ernie Hudson, back again for the first time in more than 20 years. Supporting the ghost busting crew are the talents of Annie Potts, Brian Doyle Murray and William Atherton. Equipped with a variety of unique weapons and gadgets, players will hunt, fight and capture a wide range of supernatural villains in a funny and frightening battle to save New York City from its latest paranormal plague.

Ghostbusters is one of Sony Picture’s most beloved film franchises,” said Mark Caplan, vice president, Licensing for Sony Pictures Consumer Products. “In setting out to develop this property, our criterion was to find a game company who was interested in keeping true and faithful to the Ghostbusters universe that talent and filmmakers had originally created. The team at Sierra Entertainment took the time to prove to us they had what it takes. From the moment we green-lit the game, we have certainly seen a lot of passion and commitment coming from Sierra Entertainment and both development teams. We believe fans are going to be impressed with the game’s ability to deliver a very authentic Ghostbusters experience, as well as its capacity to expand the Ghostbusters universe that they currently know.”

Like the films before it, Dan Aykroyd and Harold Ramis will return to script and event-driven storyline for the video game that will lead the player through the trials and tribulations of the world’s leading paranormal ghost busting team. Ghostbusters The Video Game will create a totally unique experience and gameplay environment that authentically recreates the time period of the film, expanding the lore and supernatural events that seemingly plague New York City.

Originally word had it that the game would be a sort of sequel to the first two movies, but now it appears it may actually be set within the same time frame and involve some of the events from those movies. You won’t be playing as any of the major characters, but rather is a new recruit to the team. There’s already some videos of the prototype game and it’s looking pretty good so far.

Of course this isn’t the first Ghostbusters video game to be made. Over the years there’s been at least 11 other games based on the movies including the one I have the fondest memories of Ghostbuters for the Commodore 64 released in 1984:

As you can see, we’ve come a long way since then:

Yep, I’m looking forward to this one.

6 thoughts on “Original cast reunites for “Ghostbusters: The Video Game” due next year.

  1. You just gotta love the Hollywood “Have a cigar” suits, doncha:

    Ghostbusters is one of Sony Picture’s most beloved film franchises,” said Mark Caplan, vice president, Licensing for Sony Pictures Consumer Products. “In setting out to develop this property…

    Small wonder the writers are striking, if they have to work for people who think in terms of “franchises” and “properties”.  Talk about taking all the romance out of writing and filmmaking…

  2. This comes as kind of a blow to the small indie studio that was working on a Gears of War style over-the-shoulder-shooter Ghostbusters game earlier this year while trying to deal with the licensing issues. Aykroyd claimed to be on the wagon with those guys until, apparently, the idea was taken out from under them and farmed out to the corpse of Sierra Entertainment.

    Seeing as Sierra hasn’t put out anything worth playing since Ken and Roberta Williams left about a decade ago, I fear the worst for this game, but I hope the best. At least Bill Murray’s down off his pretentious, art movie, I-hate-Harold-Ramis high horse, because it’s about time we saw more Ghostbusters.

    Man, Aykroyd must really want more Ghostbusters, huh? True love of a great franchise, or knowledge that he doesn’t really have a career otherwise?

  3. I played the Commodore 64 version to death when I was a wee nipper.  The main screen had a little bouncing ball over the lyrics to the song so you could sing along.  Well, at least I seem to remember that.  And you could hit the spacebar to hear some top quality C-64 speech render “ghostbusters”.  Oh, those were the days.

  4. My life will go down the drain the moment I get my hands on this game.  There was no toy or cartoon more important to me than Ghostbusters when I was growing up.  I have both movies but never got into them nearly as much as I did the cartoons and toys.  I have a strong urge to find a model of Ecto-1 and buy it now.  Must… resist…

  5. I’m gonna go with tentatively excited, but prepared for the post release letdown. 

    I can see how the game could go a lot of different ways as far as game mechanics and play go.  Hopefully some of the key decision makers for this game are both a) Fans of the IP, and b) know how to make fun games.  Of course we are talking about Sierra here so…. Everybody get on up on the Sierra hate wagon… next stop mediocrity!
    __________________________________________
    What do you get when you create a game that panders to the lowest common denominator?  No really I’m asking…

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