Back in the early 90’s when I was first getting started in my IT career I spent a couple of years working for a local Kinko’s starting as a copy-jerk and then as the store’s Desktop Publishing Coordinator. This was the one position I’ve ever held where I had to use a Mac to do my job and I took to it pretty quickly. If my recollection is correct it was running some flavor of Mac OS 7 and it seemed like a capable enough little machine. At the time I was still using my Amiga’s and hadn’t made the transition to PCs yet (that wouldn’t happen until ‘96) and while I liked the Mac overall I never got so hooked that I had to have one. My problems with it were two-fold: It’s never been much of a gamer’s computer and it was too expensive for what it gave you. Yes, it’s easier to use than a PC in many ways and it’s more secure in some respects, but the price has always been a show stopped for me to even consider it.
Well, it looks like Apple is finally trying to address that complaint with the introduction of the Mac mini with a price point of $499 for starters minus monitor, keyboard, and mouse:
Apple engineers designed this small wonder from the ground up to deliver the most Mac for the least dinero. Inside its petite 2-inch tall, 6.5-inch square anodized aluminum enclosure, Mac mini houses a 1.25 or 1.42GHz G4 processor, 40 or 80GB hard drive, a slot-loading CD-R/DVD-ROM optical drive, 256MB DDR SDRAM and ATI Radeon 9200 graphics chip with 32MB dedicated DDR SDRAM — all whisper-quiet.
All told, that’s not half bad for the price and it finally makes the Mac something I could consider purchasing for the first time ever. Now, if they could just get more games for it in a timely fashion I’d have no reason not to switch.