What? An endless stream of add-ons isn’t enough?

The folks at Electronic Arts must be getting tired of doing endless add-ons to the unceasingly popular The Sims as they have announced plans for The Sims 2.

For the first time, players control their Sims over an entire lifetime. Every choice that is made has a relevant and dramatic effect on the life of a Sim. More life-like Sims, all-new game play, and the ground-breaking addition of genetics, with the DNA of Sims passed down through generations gives players a more vivid, realistic, and in-depth Sims experience. All of this takes place in a new amazingly life-like 3-D world. The Sims 2 will be unveiled to industry insiders on May 13th at the Electronic Entertainment Exposition in Los Angeles and is scheduled to ship in early 2004.

According to the press release the game will use a new fully 3D engine that will enable for more life-like animations and facial animations for better expression of emotions and moods. Sims will now age properly and less active Sims will develop paunches while more active Sims will be more buff. From the sounds of it this new version will be a much more serious attempt at simulation rather than just a sandbox approach. Expect a 12-step program for the hopelessly addicted to be developed soon.

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