It looks like the folks at Infinity Ward may have started a trend among developers of first person shooters on the PC. Word now comes from a Q&A about Bioshock 2‘s multiplayer mode over at The Cult of Rapture that it will not have dedicated server support, LAN play, or the ability to kick troublemakers . . . → Read More: “Bioshock 2″ following in “Modern Warfare 2′s” footsteps for multiplayer.



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