Over at The Toque there’s an article about how some gamers cope with motion sickness they get from playing some games:
“I hurled something fierce after the first level of Doom III,“ said Jenny, who has been playing PC games since she was twelve. “When the half-digested bits of food hit the screen I could hardly tell the difference between that and the gore from the game.“
To combat the nausea, Jenny purchased a plastic cover for her keyboard, she laid down a canvas tarpaulin on the floor, and she keeps a bucket beside her computer—just in case she feels she’s going to lose her lunch battling head crabs.
“I also have an anti-glare screen I can attach to my LCD monitor, which I call my splash guard,“ admitted Jenny. “The games may be simulated, but the projectile vomiting isn’t.“
Overall I don’t tend to get motion sickness from most of the games I play, but there are some out there that can make me queasy after around 20 minutes of play. Most of the games that do affect me are console games and I think a lot of it has to do with the frame rate of the game in question, which is sometimes slower on a console versus the PC. For example most First Person Shooters on the PC don’t bother me in the least—a notable exception to this rule being Aliens vs Predator—but trying to play them on my Playstation (Medal of Honor: Rising Sun for example) will make me queasy in no time flat. GoldenEye on the old N64 could only be done in small doses and some third person games will also make me ill such as Syphon Filter and, despite how much I love it, Katamari Damacy plays hell with my stomach’s solitude.
So it affects me somewhat, but not so much that I’ve ever hurled over it like some gamers have. I’ve certainly not had to resort to taking medication for it, though I have had to lay down and take a nap once or twice to stop the sweats and calm the tummy. How about the rest of you? Any games that you can’t play without the risk of blowing chunks onto your keyboard?
Link found via Joystiq.



















I don’t. I’ave heard of these problems since the original Doom (although not Wolfenstein 3d), and they almost exclusively relate to FPS.
I wonder why that is?