DRM is also the reason why I won’t buy Apple products.

Posted by Les on Sunday, January 14, 2007 at 10:09 PM. Read 1192 times. Tags:
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And here I bet you Macintosh owners thought you were going to be able to get away with shouting “just buy a Mac” in my last entry about Vista’s new DRM model.

Compared to Apple good old Microsoft is just starting to catch up on the whole issue of oppressive DRM schemes with the upcoming release of Vista. Apple has been perfecting DRM on its hardware for years now. I do own an iPod, but that’s only because it was given to me for free by a company I was working for. I have purchased exactly one album from iTunes (Dan Reeder’s CD because it was cheap) and was quite annoyed when it turned out I couldn’t play it outside of iTunes without burning it to a CD first. Which I did, and then promptly ripped the CD into MP3 files so I could listen to it on my PC using WinAMP.

Cory Doctorow over at Boing Boing refers to Apple’s love of DRM as the “roach motel of business models.”

Randall Stross has a great op-ed in today’s New York Times about how Apple’s iPhone comes chock-full of DRM that will restrict your freedom and your consumer choice. He makes the great point that although Apple claims it adds its DRM (which locks you into buying Apple products) at the behest of the music industry, that many of the copyright holders whose work Apple sells in the music store have asked it to switch off the DRM. An Apple lawyer has gone on record saying that Apple would use DRM even if the music industry didn’t want it.

It’s ironic that a company whose name is synonymous with “Switch” has built its entire product strategy around lock-in. The iTunes/iPhone/iPod combo is a roach-motel: customers check in, but they can’t check out.

And it doesn’t stop with the iTunes DRM. Apple and Cingular have been trumpeting the technical prowess they’ve deployed in locking iPhone to the Cingular network, to be sure that no one can switch carriers with their iPhones. Even the Copyright Office has recognized that locking handsets to carriers is bad for competition and bad for the public.

There’s another thing you can’t switch with the iPhone: the software it runs. You can’t install third-party apps on handset. Steve Jobs claims that this is because running your own code on a phone could crash the phone network, which must be news to all those Treo owners running around on Cingular’s own network without causing a telecoms meltdown.

Here’s a snippet from Randall Stross’s op-ed:

Apple pretends that the decision to use copy protection is out of its hands. In defending itself against Ms. Tucker’s lawsuit, Apple’s lawyers noted in passing that digital-rights-management software is required by the major record companies as a condition of permitting their music to be sold online: “Without D.R.M., legal online music stores would not exist.”

In other words, however irksome customers may find the limitations imposed by copy protection, the fault is the music companies’, not Apple’s.

This claim requires willful blindness to the presence of online music stores that eschew copy protection. For example, one online store, eMusic, offers two million tracks from independent labels that represent about 30 percent of worldwide music sales.

Unlike the four major labels — Universal, Warner Music Group, EMI and Sony BMG — the independents provide eMusic with permission to distribute the music in plain MP3 format. There is no copy protection, no customer lock-in, no restrictions on what kind of music player or media center a customer chooses to use — the MP3 standard is accommodated by all players.

EMusic recently celebrated the sale of its 100 millionth download; it trails only iTunes as the largest online seller of digital music. (Of course, iTunes, with 2 billion downloads, has a substantial lead.)
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Josh Bernoff, a principal analyst at Forrester Research, agreed, saying copy protection “just locks people into Apple.” He said he had recently asked Apple when the company would remove copy protection and was told, “We see no need to do so.”

There’s been a number of predictions around the web over the last few weeks that DRM is slowly dying a painful death and that 2007 may very well be the year it finally kicks the bucket such as in this article by Antony Bruno:

In 2007, the majors will get the message, and the DRM wall will begin to crumble. Why? Because they’ll no longer be able to point to a growing digital marketplace as justification that DRM works. Revenue from digital downloads and mobile content is expected to be flat or, in some cases, decline next year. If the digital market does in fact stall, alternatives to DRM will look much more attractive.

Revenue from digital music has yet to offset losses from still-declining CD sales, and digital track sales remain a cause for concern. Month-over-month download figures were largely flat through 2006, even in the face of year-over-year gains. If the expected post-holiday spike in download numbers that has occurred in the past two years is weak, look for the glass on the panic button to break.

“People in the industry will have a very different conversation in January when the dust clears and they realize just how bad this year really was,” says Eric Garland, CEO of peer-to-peer (P2P) tracking firm BigChampagne.

But before you start celebrating the death of DRM there is one company that may yet be its savior: Apple, Inc. Here’s why from an article on ArsTechnica.com:

Content owners may not like this, but it’s the situation that they are faced with in 2007. With iPods commanding such a large part of the player market, and iTunes integration so complete that it’s the easiest option for new iPod owners in search of more music, Apple can present the best case for DRM to the industry: the success of the iTunes Store. Given that iTunes is now the #5 music retailer in the US and rising, the Apple mantra isn’t pro-DRM or anti-DRM, but that “the experience is king.” If Apple opens its DRM, that walled-garden experience could be degraded as customers migrate to other stores with lower prices but more technical problems. This creates a scenario in which we think Apple can work its influence to keep DRM alive and well in the face of labels showing doubts—and we’re not at all sure that the labels’ doubts are that strong.

Apart from independent labels, no serious, sustained experiment in offering unprotected files has been made by any of the major players in the film, television, or movie businesses. In fact, Hollywood has spent the last several years drawing up two new draconian forms of DRM (AACS and BD+) to protect next-generation video content. They have also been lobbying like mad for Congressional action on broadcast flags, and they’ve gone paranoid about putting CableCARDs in home-built Vista PCs (it won’t be possible). The content owners want to be in control.

No, what the content industry and the consumer electronics industry alike want is not the end of DRM, but a truly interoperable, robust DRM that puts them in control of their content without ceding too much power to one player (Apple). But now that PlaysForSure has gone bust in all but name and Apple steadfastly refuses to license Fairplay, that’s not going to happen in the music industry. And Apple’s toehold in the movie and TV business is rapidly becoming a beachhead. The only way to bypass Apple and still reach the massive iPod demographic is to throw open the digital gates and begin offering content in open MP3 and MPEG-4 formats that can still be played on Apple’s devices—but losing control this way is just as scary to content owners as losing control to Apple.

DRM is dying? Not while Apple lives.

All of this is a shame because Apple really does make some pretty cool products. The iPod is surprisingly easy to use and it works well, though the standard earbuds that it ships with suck balls. The Mac is a very easy to use computer and OS X is damned nifty in many ways. And I have to admit that the new iPhone they just announced makes all other cell phones look like pocket calculators. I was unconvinced that watching movies/TV on a cellphone could ever possibly catch on until I saw the iPhone in action. For that matter, my current cellphone has a calendar and alarm clock in it that I never use because it’s just too much of a pain to drill down through the menu system to get to them, but the iPhone looks like it’d be an excellent PDA as well as phone—but I still won’t buy one. Not so long as it contains the crippleware Apple has put into it.

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Dave M. United States Posted on 01/15/2007 at 02:05 AM

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You know it’s interesting that there is all this bruhaha over DRM. The iPod, Zune (well, maybe not the Zune since it adds DRM to files it sends to other Zunes), just about every MP3 player out there, AppleTV, the iPhone. They all “support” DRM, but no one is twisting your arm to purchase content that contains DRM. You can simply rip your CD’s and DVD’s to these devices. Well, again, I don’t know about the Zune, I have heard stories, and the PSP, if you use the firmware that you are supposed to use will not allow ripped movies to be put on the device. However, the iPod doesn’t have any restrictions like that. Make sure the movie is encoded in the correct format and you can put what ever you want on it. That will include the iPhone too.

Sure, if you want to buy music or movies from the iTunes Store, then you will have DRM in it, but that isn’t mandatory. The same goes for all the MP3/Video players out there now.

I just finished ripping 8 DVD’s and encoded them to be played on an iPod. They work fine.

So what is this crippleware you speak of? I don’t see it myself. Is there content that is only available for the iPod and nothing else? I don’t think so.

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Consigliere United States Posted on 01/15/2007 at 04:02 AM

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I think I have an understanding of the problems with DRM.  I’m interested in hearing from Elwed and Les what type of model currently exists, other than DRM, that would at least thwart to some degree intellectual piracy?  If there isn’t another model, then it would seem to me that DRM must be implemented and refined until there is a different model simply because there is no other model to protect intellectual property.

Elwed?  Les?  Your thoughts?

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Matt J Great Britain (UK) Posted on 01/15/2007 at 01:34 PM

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What is this crippleware of which you speak? No one is forcing you to buy music on the iTS. Why not just rip CDs?

Sadie Jane United States Posted on 01/15/2007 at 02:46 PM

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Damn. I just bought an iPod nano (my first Apple product to date) and I love it.

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Les United States Posted on 01/15/2007 at 03:16 PM

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The crippleware is the DRM. Yes the iPod and other music players will play MP3s and that’s the only reason my iPod gets any use at all. That doesn’t change the fact that the devices do have DRM built-in that will lock you into the device if you purchase music from Apple. Apple also is fond of forcing firmware updates on people that will remove features. There’s nothing stopping them from simply removing the ability to play MP3s in the future if they should happen to decide they have enough of an installed base of iTunes users to justify it. Not everyone who owns an iPod is technically savvy enough to rip their own CDs or even aware that their iPod will play MP3s from sources such as eMusic.

As for the iPhone, not only does it have DRM, but it also has locks to limit what service provider you can use it with and what software you can run on it. OS X has locks on what hardware you can run it on insuring that you have to purchase your hardware from Apple at whatever they feel is an appropriate markup.

Consi, if you’re asking about technological solutions to the issue of intellectual piracy then the answer is there’s nothing current or in the near future that’s likely to make a dent in it. The DRM on Apple’s products and in the upcoming Windows Vista will not slow down piracy in the slightest. If anything they may actually contribute to it in the long run simply because the only people they actually affect are the people trying to play by the rules. The hard core pirates certainly aren’t being affected by it so why punish the legitimate users?

Because the media companies want total control over the content so they can charge you multiple times for the same thing.

elwedriddsche United States Posted on 01/15/2007 at 04:28 PM

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Looks like the site ate two of my comments.

Consi, what was wrong with the copyright, trademark, and patent laws that predate DRM and supporting actor, the DMCA?

I’m willing to pay for content, but not if any restrictions apply to my personal use of said content. I specifically want to be able to convert it into any arbitrary format and copy it to any and as many devices that tickle my fancy. DRM is profoundly incompatible with my personal expectations as a consumer/customers, therefore no amount of DRM refinement will make it acceptable to me.

Further, while DRM purports to protect intellectual property, it pursues a more encompassing objective: to protect a business model that’s a transparent wedge strategy. It’s not about protection, but about control. Sites like emusic.com with their unencumbered mp3 downloads falsify the “must” bit about content protection.

I think that was the gist of my missing post…

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Consigliere United States Posted on 01/15/2007 at 05:18 PM

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Consi, what was wrong with the copyright, trademark, and patent laws that predate DRM and supporting actor, the DMCA?

In the U.S. there is nothing wrong with them, except for bad publicity when they are enforced ala Napster.  Overseas, especially in the Far East, there is a real problem with the black market usurping billions in sales. 

The sense that I get from the little reading I’ve done is that root of the problem is the lack of protection for intellectual property for U.S. producers of intellectual property outside the U.S. The industry seems to be attempting to address that issue with the protections.  Given that there is no other system in place other than a generally ineffective WTO to help them, seems to me that like any other technology it will take time to perfect.

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Dave M. United States Posted on 01/15/2007 at 06:13 PM

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Look, this whole DRM thing started thanks to Napster, then all the other P2P technologies that followed. It allowed folks that might not have bothered to try to figure out how to use IRC or Usenet Newsgroups to transfer files. They made transferring files much easier.

I don’t blame the artists their desire to protect their hard earned work, but I do have a problem with the RIAA suing every Tom, Dick, and Harry that they can find. That doesn’t prove that DRM is bad, it proves that the RIAA/MPAA is bad and that the artists need to form a new group that protects their rights without having to sign their lives away.

Apple also is fond of forcing firmware updates on people that will remove features. There’s nothing stopping them from simply removing the ability to play MP3s in the future if they should happen to decide they have enough of an installed base of iTunes users to justify it.

That’s just not going to happen. There are way to many players out there that support MP3. If Apple removes MP3’s from the iPod, then all the other players would have to do the same or iPod owners will simply jump ship and go to a different player. Not to mention a huge class action lawsuit that would ensue.

As for the iPhone, not only does it have DRM, but it also has locks to limit what service provider you can use it with and what software you can run on it.

I don’t know how much you know about the cell phone industry, but pretty much all new cell phones are given exclusive deals with individual providers to start with. After the initial deals have been fulfilled, then the manufacturers are free to go with whom ever they want. Look a the RAZR, for instance. That phone was limited to a single provider to start with. It was then opened to a couple more, and now is available from just about every carrier out there.

This is just a deal with Cingular and once the two years are up, they will be able to spread out.

As to the software you can run on it. I suspect that was also a deal with Cingular, but I don’t know much about that part.

OS X has locks on what hardware you can run it on insuring that you have to purchase your hardware from Apple at whatever they feel is an appropriate markup.

I fully understand why Apple doesn’t want to deal with the billions of configurations they would have to if they opened up OS X to the WinTel world. The way it stands now, they only have to deal with a couple of video cards and that’s about it. It’s why stuff on the computer “Just works”.

As to the “markup” you are referring to, if you mean the price of the OS, that’s a joke right? The OS is a mere fraction of what it costs to get Windows. Don’t even look at what it would cost to upgrade multiple computers with Vista. Apple understands that there are multiple computers in a household and offers a family plan of 5 licenses for just $200.

Now, if you are referring to the hardware, I still don’t see what you are referring to. I just saw an ad for a Dell 710 Core 2 Exreme Quad for $3,600! That’s $100 more than I paid for my Mac Pro and that’s a “base” price! I can only assume that the Core 2 Extreme Quad is a Xeon processor, but can’t tell for sure. So I went to their site, and low and behold, a system configured as close to my Mac Pro as I can get it costs $4,401! That’s just under a $1000 more expensive.

So, sure, if you are looking for a “low” end system, then fine, stick with the usual suspects, but if you are setting up a gaming rig, you might want to consider a Mac and buying an OEM copy of WinXP. You’ll still be saving $800.

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elwedriddsche United States Posted on 01/15/2007 at 06:47 PM

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In the U.S. there is nothing wrong with them, except for bad publicity when they are enforced ala Napster.  Overseas, especially in the Far East, there is a real problem with the black market usurping billions in sales.

To state the obvious, not every illicit copy is a lost sale. RIAA, MPAA, BSA, and their foreign national equivalents would like you to believe that, but it’s transparently untrue. Beyond a doubt, the content and software vendors significantly overstate their potential losses.

Be that as it may, I am not aware that DRM does anything to slow down commercial pirates and simply annoys retail customers (or worse, as witnessed e.g. by the Sony rootkit). The only effective measure (up to a point) against commercial pirates abroad is for local governments to crack down.

The sense that I get from the little reading I’ve done is that root of the problem is the lack of protection for intellectual property for U.S. producers of intellectual property outside the U.S.

Indeed. Now, there are several ways to tackle this problem. The big-name content industry (and software vendors like Microsoft) focus on control, but these measures punish the honest Joes and Janes in the U.S., all the while they remain ineffective abroad. I don’t believe the RIAA and MPAA is all that stupid to be oblivious to this, which leads me to believe that piracy is the bogeyman used to desensitize the consumers against fair-use rights taken away from them. I would argue that the content industry would like nothing more than to force honest consumers to offset real or imaginary losses elsewhere. No, thanks.

Another option is to adjust your business models to tolerate piracy. Windows and Office are widely pirated, but if Microsoft is in trouble, then that trouble is of their own making. Microsoft was probably quite happy to have their stuff pirated, up until the point they reached market saturation and the resulting stagnating sales (or perhaps sales that lost acceleration). If you have a company that fails to provide compelling upgrades in a timely manner, what’s left for them to do but to squeeze all of their customers?

The WTO is quite effective in what somebody called a primary objective - protect the interests of the pharma industry and keep cheap drugs out of the hands of poor nations. Technology will never “solve” human nature; some people don’t want to pay for services and products received and they’ll always find ways to do just that.

My basic take is that DRM is a technology arms race and the honest consumer is a non-combatant who gets it up the a**. If it weren’t for the pervasive and invasive nature of DRM implementation and legislation, I couldn’t care less about the alleged plight of the IP monetizers. As it stands, they leave me no choice but to oppose them to the best of my abilities, starting with my wallet.

In terms of solutions, the War!Against!Piracy! is not it. If you can’t sway foreign governments to crack down on commercial piracy, you might do better by figuring out a business model that is resilient in the face of piracy. Oh, and crank out a product that people are willing to pay money for wink

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Brooks United States Posted on 01/15/2007 at 09:13 PM

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Blaming Apple for it’s DRM is like blaming the TV manufacturers for commercials during your favorite TV show. Well, not exactly, but you get my point. If there were no restrictions on music sold at the iTunes store, then their would be NO music to sell. It seems like a pretty good compromise to me.

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elwedriddsche United States Posted on 01/15/2007 at 09:49 PM

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If there were no restrictions on music sold at the iTunes store, then their would be NO music to sell.

Emusic.com sells mp3’s without restrictions. Would you care to rephrase the above statement? Something like “If there were no restrictions on music sold at the iTunes store, then there might be a lower profit margin and no lock-in of customers.” sounds more accurate to me.

I’m not blaming Apple for DRM, but I’m blaming them for using it to lock you in.

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Dave M. United States Posted on 01/15/2007 at 10:39 PM

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Actually, after listening to Leo Laporte and friends including Cory Doctorow on TWiT, they were talking about Apple’s DRM. Basically, they were saying that if for some reason, the RIAA decided to drop DRM, Apple would still keep theirs. The reason is to lock it’s users into the iPod.

I wonder if that is why DVD-Jon is working on a FairPlay clone that can be sold to other MP3 makers. Can you imagine buying a song off of the iTunes Store and putting it on a Zune? smile

That’s great for the iTunes Store, but for folks that use MP3’s, I don’t really see the issue. There is no DRM in MP3’s and if encoded with the right setting, MP3’s sound just fine.

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Webs United States Posted on 01/15/2007 at 11:09 PM

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Now, if you are referring to the hardware, I still don’t see what you are referring to. I just saw an ad for a Dell 710 Core 2 Exreme Quad for $3,600! That’s $100 more than I paid for my Mac Pro and that’s a “base” price! I can only assume that the Core 2 Extreme Quad is a Xeon processor, but can’t tell for sure. So I went to their site, and low and behold, a system configured as close to my Mac Pro as I can get it costs $4,401! That’s just under a $1000 more expensive.

Dave: how much would the Dell system you spec’d out cost if you built it from scratch from Newegg? 

I am not sure, but I believe Les’ point is that he cannot buy his own parts that he wants to buy and install Mac OS on it.  That is what pushes many of us geeks away from Mac.  They use their own proprietary parts and geeks don’t like that.

DRM is bullshit and so is the RIAA and MPAA.  They can blame Napster and Piracy all they like, but they had their chance to work with customers and failed.  If when Napster came out the RIAA came out with their own online service that sold MP3 files, Napster would have had a run for their money.  I would download MP3’s for $0.99 a pop if it doesn’t mean I am doing anything illegal.

Just like Elwed said, they failed to change their business model, got their asses kicked by P2P’s and cried and filed lawsuits.

What they still don’t realize is no one wants to pay $15 for a CD that has 2 good songs on it ($5 a song).

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Consigliere United States Posted on 01/15/2007 at 11:45 PM

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Another option is to adjust your business models to tolerate piracy.

I’m thinking more about Hollywood than I am Microsoft.  As much as I giggle over whiny lefty artists bitching about their inability to fully capitalize on the fruit of their labor, I am sympathetic.

I’m not aware of any business models that exist for films and music that can “tolerate piracy.” What does that model look like?  You and I aren’t nitwits.  Okay, you are not a nitwit anyway.  Surely if there was a business model that functioned well for the film and music industry with respect to piracy, other than protecting the work product, or sticking it to someone like myself on the price, I suspect that you would have said so by now. 

Sure there are independents that benefit from giving the goods away, but that doesn’t help the established artists or the studios that finance their work.  I’m interested in hearing what the solution is.

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Dave M. United States Posted on 01/16/2007 at 12:10 AM

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Dave: how much would the Dell system you spec’d out cost if you built it from scratch from Newegg?

I have no idea. I don’t build systems, and it wouldn’t be a fair comparison anyway since you can’t put together an Apple system from parts purchased at NewEgg.com or any other store.

That said, when I compared purchasing a system from Dell vrs. building a system (about 7 years ago), the cost was only $300 less to build than to buy from Dell, so we just bought from Dell. I would assume that the same would be true with building a system now.

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elwedriddsche United States Posted on 01/16/2007 at 12:37 AM

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Consi, remember the VCR? And cassette tape recorders? What happened after the studios got over their Chicken Little mentality? There is precedent for business models that thrived and continue to thrive in the face of piracy.

The fundamental problem here is that the big labels and studios have become used to thinking of their customers as rate payers, but between piracy, a crappy work product, adverse general economic conditions, and perhaps some measure of backlash, the entertainment industry hasn’t quite figured out that they’re not an essential utility.

I don’t give a hoot about established artists. All too frequently, this refers to so-called artists who lack in talent and that only sell because of an expensive marketing campaign, the cost of which - with plenty of interests - the big labels want to recoup.

What you seem to asking for is not if there is a profitable business model, but if there is a business model that meets or exceeds the profit margins the big ones have become accustomed to. The way I see it, the big labels and studios were blindsided by a disruptive technology and too inflexible and greedy to react while the window was wide open. Now they’re trying to put the genie back in the bottle.

Apple doesn’t have a problem selling DRMd stuff for a buck or so; emusic sells unrestricted stuff at $0.33 or so. I’d say that the big labels have little chance of displacing Apple as the market leader of the online market. To add insult to injury, Webs is right - why spend $15 or whatever on a CD if all you’ll ever listen to is a single track or two? I don’t know enough about the music industry and market research to know for a fact where their losses actually come from, as opposed to conjecture and their own war cries, so I can’t really comment further. As a consumer, $1 is about the maximum of what I’d be willing to pay for a track, so whoever sells me the tracks I want at that price will get what little business I have. That willingness is more than offset by strictures imposed by DRM. I don’t particularly want to patronize iTunes, but as Les suggested I could always burn a CD and rip it into unrestricted mp3…

A similar argument applies to the big studios. I was given to understand that Apple has entered the video market, too, but I don’t know what they charge. I’m willing to spend a buck per half hour of video, but not if I’m locked in to proprietary formats and players.

Consi, there may not be a solution that doesn’t include some tightening of content owner’s belts.

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Dave M. United States Posted on 01/16/2007 at 12:51 AM

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Yeah, this is the biggest reason for wanting to force buyers to purchase whole albums on sites like iTunes. Records are not making the kind of money they made when CD’s were being purchased.

The funny thing is that downloading purchased music is still way down in the numbers game from CD sales. I can’t remember the site or what the actual numbers were , but I’m thinking 13 billion CD’s vrs 100 million downloaded tracks last year. Which also begs the question: Why does the RIAA think that sales are so bad when they sell 13 billion CD’s! That’s $195 billion is sales for CD’s alone.

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Sadie Jane United States Posted on 01/16/2007 at 12:53 AM

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My two cents is that the iTunes store is already almost completely worthless, and its DRM only makes it that much more unappealing.

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Dave M. United States Posted on 01/16/2007 at 01:14 AM

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I haven’t found iTunes Store to be useless. I have purchased over 2000 tracks from them so far. I was able to get a bunch of single tracks from my youth. I would have had to buy bunches of CD’s that would have cost way more than what I paid for the individual tracks. Now, the thing is, that back before DVD-Jon moved to the states, he had a program that would rip out the DRM from the tracks I bought. So about 80% of my purchased tracks are DRM free and MP3 files. I don’t have a solution that works now. Hopefully, someone will come up with something that works.

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Brooks United States Posted on 01/16/2007 at 01:44 AM

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Emusic.com sells mp3’s without restrictions. Would you care to rephrase the above statement? Something like “If there were no restrictions on music sold at the iTunes store, then there might be a lower profit margin and no lock-in of customers.” sounds more accurate to me.

I read their Terms of Use and it’s full of restrictions. Am I missing something? They contain one of my favorite things to hate. Automatic Renewal (Not that that’s a restriction, I’m just sayin’). grin I guess if they have all the same music and are blessed by the companies that own the rights too that content, then they should take over the world soon.

I use the iTunes store a lot and I haven’t felt restricted yet. I play the songs on all of my computers and in my car through my iPod or sometimes on MP3 discs that I have made conversions for. I burn a CD here and there for friends to listen to and all is well.

I guess that’s worthless to some people.

Remember, you’re talking to someone who feeds his kids by licensing intellectual property, so I may be a little biased.

I think it’s funny that the same geeks around here that brag about building their own computers are telling us they are LOCKED IN to anything.

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elwedriddsche United States Posted on 01/16/2007 at 02:29 AM

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I read their Terms of Use and it’s full of restrictions. Am I missing something?

Yes - I was referring to the mp3 files you download from their site. Unrestricted as in no DRM. I’ve never used the service, so I wouldn’t know about other gotchas.

I burn a CD here and there for friends to listen to and all is well.

Pirate!

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Moloch United States Posted on 01/16/2007 at 02:34 AM

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I don’t use the iTunes store for anything but podcasts. I get all my music from CDs, Limewire, and friends collections. 4795tracks and 23.04GB to date.

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Les United States Posted on 01/16/2007 at 03:12 AM

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This is going to be a lengthy reply as I’ll be addressing several commenters at once. You’ve been warned.

Consi writes...

Overseas, especially in the Far East, there is a real problem with the black market usurping billions in sales.

Overseas piracy will in no way be affected by DRM in Apple or Microsoft products. In Taiwan and China bootleg CDs and DVDs is an industry unto itself and the means they use to create their bootlegs involve professional grade equipment, not a bunch of guys sitting around with PCs. DRM was not developed in response to overseas pirates.

The sense that I get from the little reading I’ve done is that root of the problem is the lack of protection for intellectual property for U.S. producers of intellectual property outside the U.S. The industry seems to be attempting to address that issue with the protections.  Given that there is no other system in place other than a generally ineffective WTO to help them, seems to me that like any other technology it will take time to perfect.

Not sure what you’ve been reading so I’m not sure why you’d think DRM was developed to address piracy outside of the U.S.. I suggest starting out with the Wikipedia entry on DRM as a good introduction. DRM completely fails to put so much as a dent in overseas piracy of IP and wasn’t developed with the expectation that it would. It’s goal was simply to make casual piracy (letting your friend borrow a CD that he burns a copy of) difficult enough for Joe User that he’d be less inclined to try as well as to permit copyright holders new levels of control over how Joe User makes use of said media.

Dave M. writes...

Look, this whole DRM thing started thanks to Napster, then all the other P2P technologies that followed. It allowed folks that might not have bothered to try to figure out how to use IRC or Usenet Newsgroups to transfer files. They made transferring files much easier.

Napster and the other P2P programs aren’t entirely to blame for DRM. Content producers had been worrying about digital copying long before Napster arrived on the scene. Napster did prompt a lot of bad legislation with its massive popularity, but it’s not entirely to blame for the rise of DRM.

I don’t blame the artists their desire to protect their hard earned work, but I do have a problem with the RIAA suing every Tom, Dick, and Harry that they can find. That doesn’t prove that DRM is bad, it proves that the RIAA/MPAA is bad and that the artists need to form a new group that protects their rights without having to sign their lives away.

DRM as it’s currently implemented by most companies is bad preciously because it’s less about protecting artists rights than it is about removing control from the consumer. Music purchased through Apple’s iTunes store is only playable on PCs with iTunes installed and on iPods. You can not load an iTunes music file onto a SanDisk media player or Microsoft Zune and have it work because Apple refuses to license their FairPlay DRM system to anyone else. Apple refuses to license it because it ensures that anyone who buys music from iTunes will have to have an iPod if they want a portable media player.

Yes, you can burn a CD and then rip the CD into MP3 files, but that is technically a violation of the DMCA and thusly illegal to do so.

Could a DRM system be developed that would respect both the rights of copyright holders and consumers? That is, one that would be time limited to unlock the media once the copyright expired and the work became part of the Public Domain as well as respected a user’s Fair Use rights? Perhaps, but it would be difficult and no one has much incentive to develop such a system. And it wouldn’t stop the hardcore pirates anyway so you’d still be punishing the legit users.

That’s just not going to happen. There are way to many players out there that support MP3. If Apple removes MP3’s from the iPod, then all the other players would have to do the same or iPod owners will simply jump ship and go to a different player. Not to mention a huge class action lawsuit that would ensue.

I’m not sure how you can conclusively say that Apple would never consider it. Do you have any figures detailing how many iPod owners use MP3s in addition to FairPlay media files on their iPods versus users who only use FairPlay alone? I don’t have any such figures, but I do know of several people who have $500 to $2000 worth of iTunes songs on their iPods without nary a single MP3 file to be found.

It’s not like Apple hasn’t forcibly removed functionality from its products in the past:

Apple’s iTunes DRM has a lot to hate, but first and foremost is that Apple can cheat you by taking away rights that you had when you bought your music. If you bought music from Apple a month ago, you got the right to stream it to anyone on your local network. If you had the hot track that your whole dorm coveted, they could all stream the music from your computer to theirs and give a listen.

But once you install the new iTunes 4.7.1 “update” (more accurate to call it a “downgrade") you lose that ability. Without telling anyone, Apple has stolen some of the rights you paid for when you bought your iTunes music, by adding limits to the number of people you can stream your music to in a 24 hour period. Imagine if your boom-box refused to switch itself on if too many people were in the room—the 21st Century equivalent of gathering in one room to listen to music is gathering on one network to do so, and Apple has just appointed itself the absolute, tyrannical ruler of the size of the social group that you’re allowed to stream iTunes music to.

Other updates removed the ability to stream music over the Internet (downgraded to just a LAN and then downgraded again as above), they’ve put in blocks to folks making use of RealNetwork’s downloads and the iPod Download software, both of which were legal offerings that Apple wasn’t happy about.

On September 12th of 2006, Steve Jobs announced in a keynote address that Apple now had 88% of the legal U.S. music download market, 1.5 billion songs downloaded and 45 million videos. On January 10th of 2007—just 6 days ago—Steve Jobs announced that the iTunes Store had sold more than 2 billion songs, 50 million television episodes and over 1.3 million feature-length films. All of that, incidentally, is wrapped in his FairPlay DRM which only works on iPods or on computers with iTunes installed.

Given all of that I doubt the removal of the ability for the iPod to play standard MP3s would result in the mass exodus to other players you think it would. Less important that what I think, however, is what Apple thinks the impact would be. Regardless of whether they’re right or wrong, the point remains they could remove the ability to play MP3 files on your iPod at any time they felt like it.

I don’t know how much you know about the cell phone industry, but pretty much all new cell phones are given exclusive deals with individual providers to start with. After the initial deals have been fulfilled, then the manufacturers are free to go with whom ever they want. Look a the RAZR, for instance. That phone was limited to a single provider to start with. It was then opened to a couple more, and now is available from just about every carrier out there.

This is just a deal with Cingular and once the two years are up, they will be able to spread out.

I know a fair amount about how the cellphone industry works, but I’m no expert. I am aware of the exclusivity deals that take place and I’m also aware of the fact that it’s quite possible to unlock your cellphone if you wish to switch carriers. In fact, with the latest update on DMCA exemptions, unlocking your cellphone is even legal:

The provision likely to be of most interest to consumers is the one allowing cell phones to be unlocked and used on other networks. The Copyright Office allowed this exception because the software that prohibits users from accessing their phone’s firmware has little to do with copyright and much to do with a business model. “The underlying activity sought to be performed by the owner of the handset is to allow the handset to do what it was manufactured to do—lawfully connect to any carrier,” writes the government in explanation. “This is a noninfringing activity by the user… The purpose of the software lock appears to be limited to restricting the owner’s use of the mobile handset to support a business model, rather than to protect access to a copyrighted work itself.”

You’re assuming that in two years time Apple will allow the iPhone to be used on other providers, but do you really have any reason to think that will actually happen? Apple and Cingular are claiming they’ve managed to come up with a lock for the iPhone that people won’t be able to open. What happens if you end up moving to an area that has shitty Cingular coverage before the two years is up? You going to just toss that iPhone in a drawer until T-Mobile is allowed to provide service to it? The damned thing costs $500 - $600. Seems to me that for that much money I should be allowed to use whatever damned service provider I want with it.

As to the software you can run on it. I suspect that was also a deal with Cingular, but I don’t know much about that part.

As was pointed out in my original entry: Steve Jobs claimed the restriction on third-party apps was so Cingular wouldn’t have to worry about some rogue application crashing their network:

“You don’t want your phone to be an open platform,” meaning that anyone can write applications for it and potentially gum up the provider’s network, says Jobs. “You need it to work when you need it to work. Cingular doesn’t want to see their West Coast network go down because some application messed up.”

Perhaps Mr. Jobs, as has been pointed out, can explain why Cingular’s network isn’t crashing repeatedly due to all the Treo users out there running third party apps on their phones? Treos allow you to do that.

I fully understand why Apple doesn’t want to deal with the billions of configurations they would have to if they opened up OS X to the WinTel world. The way it stands now, they only have to deal with a couple of video cards and that’s about it. It’s why stuff on the computer “Just works”.

That sounds reasonable, until I stop to consider that Linux seems to be able to handle all the possible billions of configurations without too much issue and Windows, even with it’s problems, generally works just fine no matter what you throw at it so long as the driver developers have done their job correctly.

It seems to me to be more an issue of their desire for control than any real issues with the hardware. They could easily set standards just as they could easily license out FairPlay, but they don’t want to. More profit in forcing you to purchase what they want to offer.

As to the “markup” you are referring to, if you mean the price of the OS, that’s a joke right? The OS is a mere fraction of what it costs to get Windows. Don’t even look at what it would cost to upgrade multiple computers with Vista. Apple understands that there are multiple computers in a household and offers a family plan of 5 licenses for just $200.

No I’m talking about the markup on hardware. I admit the cost of OS X is remarkably reasonable. Apple has always had an impressive markup on hardware it seems. At one point in the past I recall it being on the order of 300%, though it’s not that bad these days.

Now, if you are referring to the hardware, I still don’t see what you are referring to. I just saw an ad for a Dell 710 Core 2 Exreme Quad for $3,600! That’s $100 more than I paid for my Mac Pro and that’s a “base” price! I can only assume that the Core 2 Extreme Quad is a Xeon processor, but can’t tell for sure. So I went to their site, and low and behold, a system configured as close to my Mac Pro as I can get it costs $4,401! That’s just under a $1000 more expensive.

The cheapest Mac you can purchase is the Mac Mini and that’ll set you back $599—that is unless you want a keyboard and mouse ($78!) and a display ($699 for a 20” flat panel, smallest offering!) and then it’ll set you back $1,376.00 for a 1.66Ghz Intel Core Duo with 512MB of RAM and a 60GB hard drive. Over at Dell you can get a Dimension E521 for $739 which has a 2.0Ghz AMD Athlon 64 X2 3800+ Dual Core processor with 1GB of RAM, 320GB SATA drive, and a 17” Flat Panel display. Even if we upgrade to a 20” flat panel display to match the Mac offering we’d only add $90 to the cost bringing us up to a total of $829 which is still $547 less than the Mac Mini. Nether offering includes speakers so on that aspect their equal.

Now tell me again about how Apple doesn’t have a markup on their hardware??

So, sure, if you are looking for a “low” end system, then fine, stick with the usual suspects, but if you are setting up a gaming rig, you might want to consider a Mac and buying an OEM copy of WinXP. You’ll still be saving $800.

I’m pretty sure I could put together a gaming rig that would outperform anything the Mac has to offer for far less than what the Mac costs. I’ve been building them for a very long time. But let’s take a look at the Mac Pro versus a top of the line Dell gaming rig anyway.

The base Quad Core gaming rig from Dell is the XPS 710 Black and it retails for $4,054. That includes an Intel Core2 Extreme QX6700 true quad-core processor (1 chip with two dual-core processors in it) running at 2.66GHz, 2GB of dual channel DDR2 RAM running at 667MHz, 500GB SATA HD, 1GB NVIDIA GeForce 7950 GX2 Dual-GPU Graphics Card, 20 inch UltraSharp Widescreen Digital Flat Panel, Dual Optical Drives: 16x DVD-ROM Drive + 16x DVD+/-RW, Keyboard, Mouse, Speakers.

The base Mac Pro Quad Core costs $2,499 which is a very impressive $1,555 cheaper than the Dell offering. The Mac Pro “Quad Core” consists of two 2.66GHz Dual-Core Intel Xeons (that’s two separate dual core processors as opposed to a single true quad core processor on one chip), 1GB of 667MHz DDR2 RAM, a 250GB SATA HD, an NVIDIA GeForce 7300 GT 256MB video card, no monitor, one 16x SuperDrive optical drive, Apple Keyboard and Mighty Mouse, and no speakers. So it has half the RAM, half the HD space, half the optical drives, a much weaker video card with one quarter of the RAM and half the processors, and no display of any kind. Let’s see if we can’t bump it up a little close to the Dell offering. Taking it to 2GB of RAM adds $299, bumping the HD to 500GB adds $199, adding a 20” Apple Cinema Display puts on another $699 to the tally, adding a second SuperDrive Optical disc is another $99 and I have no way of knowing if either one is a burner of any kind, and then we get to the video card and run into a major problem.

The Mac Pro doesn’t offer anything comparable to what the dell gaming rig has as standard. The Mac Pro does offer to let us add up to four GeForce 7300 GT cards or a single ATI Radeon X1900 XT 512MB, but it’s hard to judge what would be closest to the NVIDIA GeForce 7950 GX2. First let’s compare the two GeForce cards against each other: The 7300GT has 256MB of RAM with a 128bit memory interface, 10.7GB/s memory bandwidth, and a fill rate of 2.8 Billion pixels/sec. The 7950 GX2 has a 512-bit memory interface, 76.8 GB/s memory bandwidth, and a fill rate of 24 Billion pixels/sec. Having a dual core GPU does speed things up a bit. Now let’s look at the Radeon X1900 XT: It has 256MB of GDDR3 RAM on a 256-bit memory interface, 49.6 GB/s memory bandwidth, and a fill rate of 10 billion pixels/sec.

I suppose we could simplify things and say that four 7300GT’s might be comparable to one 7950GX2, but not only is that entirely not true but it’s also the most expensive option on the Mac Pro at $449, so we’ll just go with the Radeon 1900XT which adds a mere $249 to the cost. Tally it up and that Mac Pro now comes out to $4,044 which is a whole $10 savings over the Dell offering while still managing to be inferior in a major respect (the video card) and minus any kind of speakers.

Again I ask, how is it you claim Apple isn’t marking up their hardware?

OK, I’ve spent entirely more time on my response to Dave M. than I had planned to and there are a number of additional comments I meant to address. Still, I’m going to end this here for now and try to pick up on the rest tomorrow.

Brooks United States Posted on 01/16/2007 at 04:08 AM

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I’m glad I don’t get shit for marking up EVERY expense that goes through my business.

Oh, and Les, you can still use those cheap Dell monitors with your Mini Mac, or any other Mac for that matter. Or, a myriad of other third party keyboards or mice. I have Apple monitors because color management professionals know that they are more accurate out of the box than the cheaper monitors.

You could go out and build your own car from scratch, but I don’t hear any complaining that car manufacturers charge so much for an assembled one. Sorry, not the best analogy. grin

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Webs United States Posted on 01/16/2007 at 10:02 AM

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I’m glad you did spend the time Les, cause I don’t have the time right now to do it.

I have no idea. I don’t build systems, and it wouldn’t be a fair comparison anyway since you can’t put together an Apple system from parts purchased at NewEgg.com or any other store.

This is actually part of the point I was making.  You can’t build your own system with Mac, cause the have a huge markup on the hardware that is locked in.  This is bullshit, and is a great reason why I choose not to build buy Mac systems.  They, like M$ and Linux should allow me to choose my hardware and software I put on the system.

That said, when I compared purchasing a system from Dell vrs. building a system (about 7 years ago), the cost was only $300 less to build than to buy from Dell, so we just bought from Dell. I would assume that the same would be true with building a system now.

I’m really not sure how you come up with this figure cause I have always been able to build cheaper systems than Dell for the last 7 years.

If the Dell system was under $900 your savings would be about $200.  If the Dell system was $900-1300, you savings would be in the $300 range, and climb up steady and fast from there.  Now remeber, Dell only uses Intel parts, and if you use comparable AMD processors, you save more money and, depending on the system from Dell spec’d out, can get a better CPU.  With the Intel Core Duo, this becomes harder.

Another thing to keep in mind is that Dell uses a lot of proprietary parts, so you can’t always upgrade to a better MOBO or PSU or even the heatsink.  Whereas if you build your own, you always have the option to upgrade whatever you want down the road.  Dell also uses pretty crappy MOBOs and since it’s Dell you really have no option of using a high end MOBO if you prefer.

These last few items, IMO, lead to a greater increase in savings, so my numbers I gave previously are on the low side.  But when I build my first system I spend $1400 and looked up a comparable system on Dell and found I had saved over $400, and back in the day it was even easier to save more money than it is now.

So to get back on topic…
Fuck DRM…

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