I can remember Pong and the early days of the arcade where you indicated you were next in line by lining up a quarter on the machine. I remember the Magnavox Odyssey and Odyssey II. I remember PacMan and Donkey Kong and Missile Command. The very first console I ever owned was the Atari 2600 and I played the living hell out of it. I remember the great video game market crash in ’83 and the resurgence in ’85 (via Nintendo’s NES). I remember the following rise in dominance of the Japanese consoles and how in the arcade the future was thought to be Vector Graphics games. Then I remember when the future of arcades was going to be LaserDisc based games. I remember the first CD-ROM titles, the first 3D First Person Shooter, the first 3D graphics cards, and so on.
I was only five years old when the first video games were born. I’ve had a life-long passion for them and my interest led me into computers which has given me a halfway decent career. I’m part of the generation that made the video game industry of today possible. And, boy, has it ever developed in ways we never saw coming. If I could go back and show my ten-year-old self the sort of games that I’m enjoying today he’d flip his lid. Can’t wait to see what the decades to come will bring. #seb #videogames #Birthdays
How the Video Game Was Born [Design]
This year, the video game turns 40. Let’s call it an occasion to spend a few more hours in front of our TVs, the place where it all started.
In 1951, some 12 million television sets were in existence and Ralph Baer, a television engineer at Loral Electronics, wondered what extracurricular tricks TV sets could do. The company was pushing television tech forward, and Baer mentioned to his bosses that wouldn’t it be fun to incorporate an interactive game element into the experience? Dude was ont…
Google+: View post on Google+